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AI Insights · Timothy · July 2024

Top 5 Co-op Games in Australia: Q2 2024 Performance

In Q2 2024, the top co-op games in Australia saw varied performance, with significant trends in downloads, revenue, and active users.

Top 5 Co-op Games in Australia: Q2 2024 Performance

In Q2 2024, the top co-op games in Australia exhibited diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance based on data from Sensor Tower.

Squad Busters by Supercell had a remarkable debut. Revenue surged from approximately $16 in early May to a peak of about $111K in early June. Downloads also experienced an impressive spike, reaching 408K in the week of May 27. Weekly active users followed a similar trend, peaking at around 380K at the end of May.

Roblox from Roblox Corporation maintained consistent performance throughout the quarter. Weekly revenue fluctuated between $590K and $690K, ending June with $685K. Downloads saw a gradual increase, from 30.5K in early April to 43K by the end of June. Active users remained stable, averaging around 1.7M weekly.

Supercell’s Brawl Stars showed steady growth. Revenue peaked twice, first at around $147K in late April and then at $152K by the end of June. Downloads increased from 10K in early April to 17K in late June. Weekly active users remained steady, averaging around 630K.

MONOPOLY GO! by Scopely, Inc. had a mixed quarter. Revenue ranged from $314K to $524K, with a notable peak in early April. Downloads saw minor fluctuations, maintaining an average of 14K weekly. Active users remained consistent, averaging around 70K throughout the quarter.

Playrix’s Township displayed stable performance. Weekly revenue hovered around $200K, peaking at $206K in mid-May. Downloads varied slightly, with a high of 21K in early April and a low of 10K in mid-May. Active users remained steady, averaging around 95K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024